How to use
Follow these steps to get a result
Each player gets 14 tiles (the starter gets 15). The tile turned up is the indicator: the next number in the same colour is the okey, and the two real okey tiles are wild. A fake okey stands for the okey tile itself.
On your turn draw a tile from the stock, or take the tile the previous player discarded (it glows), then discard one tile.
Arrange your rack into runs (same colour, consecutive numbers, three or more; 12-13-1 counts) and sets (same number, different colours, three or four).
Finish by discarding a tile so that all your other 14 tiles are in valid runs and sets. The green outline shows tiles that already form a group.
Features
What this tool includes
Full 106-tile Okey with indicator, wild okey and fake okey tiles
Three computer opponents at easy, medium and hard
Group hints, sort and auto-arrange for your rack
Saves your game automatically
FAQ
Common questions about this tool
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